UNCW offers an Esports certificate program or Esports club for individuals interested in gaming, streaming and exploring Esports career options. Undergraduates and graduate students can explore this growing field with North Carolina's first program of its kind.
About Esports at UNCW
The Club has grown to more than 500 students. It fields competitive teams, hosts campus and community events. Finally, the Esports Club establishes connections with the local and statewide Esports community including other clubs, companies and schools.
We invite you to learn more as we continue to grow Esports at UNCW. Some facts about the rapidly growing field of Esports:
Jobs in the field are expected to grow 35% year over year for the foreseeable future (Goldman Sachs, 2018)
Esports generated $1 billion in revenue in 2019
Esports is expected to reach $2 billion by 2021
Viewership of the 2019 League of Legends championship peaked at 100 million viewers. The same as the Super Bowl
Streaming Esports platforms Twitch and YouTube Gaming each have more subscribers than HBO, Netflix and Spotify
Sponsors for Esports related events include Nike, Coca-Cola, Mercedes Benz and the U.S. Army
"Game On UNCW: Esports + Education” is a feature-length documentary following the UNCW Seahawk Esports & Gaming Club, Esports Professor Dr. Ray Pastore and members of UNCW’s collegiate Esports teams.